
Strauss Zelnick Calls AI Making GTA "Laughable" and He's Right
Take-Two Interactive CEO Strauss Zelnick sat down with The Game Business this week and delivered what might be the most confident dismissal of...
GTA BOOM Coverage
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Take-Two Interactive CEO Strauss Zelnick sat down with The Game Business this week and delivered what might be the most confident dismissal of...

Grand Heist City was built to fill the gap left by Rockstar Games' silence. It was always going to get attention, and now it has...

Eight months before Grand Theft Auto 6 arrives, someone has built a GTA\-inspired open-world heist game inside Fortnite, and it is free.

For months, the biggest unanswered question about Grand Theft Auto 6 was, and still is, how much it will cost.

A backend database change that Rockstar never announced could mean pricing, editions, and a purchase button are all just weeks away from going live.

While the price is almost certainly a placeholder, it perfectly exploits the terrifying information vacuum Rockstar created by not yet revealing...

Obbe Vermeij explains why he walked away from billion-dollar productions to create a small...

Exclusive: The studio legend argues that "illusion is preferable" to complex systems, revealing how simple visual tricks created the franchise's...

Former Rockstar North technical director Obbe Vermeij reveals how Rockstar North really operated and debunks one of GTA’s biggest myths.

A new mod adds modern physics-based rendering to 18,000 textures, proving that Liberty City doesn't need an official remaster to look like it was...

Source code analysis reveals that iconic GTA Online assets, including Agent 14 and the Stromberg...

A former animator broke down the mind-bogglingly complex and widely memed real-time physics system that eats up so much processing power behind...