
GTA 4 Almost Gave Every NPC a Home and a Job Before Rockstar Scrapped It
Grand Theft Auto VI was meant to give NPCs homes and jobs in a living, breathing version of Liberty City, but Rockstar scrapped it as too messy.
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Grand Theft Auto VI was meant to give NPCs homes and jobs in a living, breathing version of Liberty City, but Rockstar scrapped it as too messy.

Ex Rockstar Games producer John Ricchio says Grand Theft Auto V ideas could resurface in Grand Theft Auto VI, but only if rebuilt from scratch...

After Grand Theft Auto 6 launches, Rockstar Games' focus will remain on supporting the game and its online counterpart for years...

Grand Theft Auto III's Dodo had a notorious hop and stall flight model caused by a PlayStation 2 streaming limit.

Rockstar North has shipped two non GTA games in the modern era. Former technical director Obbe Vermeij confirms every parallel project attempt...

Former Rockstar North technical director Obbe Vermeij says about 20% of classic GTA missions were cut before release as teams tested...

Grand Theft Auto III was quietly started by Leslie Benzies and Aaron Garbut at Rockstar North before New York had approved it.

There was never a Bigfoot in Grand Theft Auto: San Andreas. Former Rockstar North technical director Obbe Vermeij confirmed the growl players...

Saikat Koley, a lead character artist at Rockstar Games, replied to a fan account's post on X calling out one of the most well-sourced journalists...

Jay Klaitz has always been one of the most honest voices in Grand Theft Auto. The actor who brought Lester Crest to life in Grand Theft Auto V and...

Rockstar Games has a graveyard of canceled projects and one of them is a ghost story that the community has tried to piece together for over 15...

Why has Grand Theft Auto 6 taken the longest of any Rockstar Games title to develop and release?