The Getaway Vehicle prep gives you the ride you'll use to escape the Kortz Center after the finale. There are three vehicles to choose from:
- Manchez Bikes
- Armored Caracara
- Annihilator Stealth
These missions are relatively tougher than the other preps, and each one starts as its own separate mission instance rather than playing out in a free roam lobby.
Here's how to complete each one.
Manchez Bikes
First, make your way to the cocaine lock-up. Once inside, eliminate the enemies and shoot the alarm to alert the cops.
With the alarm tripped, the cops will be drawn toward the cocaine lock-up, leaving you free to head to the Mission Row Police Station. Enter from the back, where you'll find a single policeman guarding that side. Take him out and head in.
Once inside, plant the charge and breach the door into the jail cell area, then fight your way upstairs through the cops. You're looking for the LSPD garage key card, which is inside the Captain's office.
When you reach the top, clear out any officers, then interact with the locked door of the Captain's office to start the lock-picking mini-game. You'll be invincible while doing this, so don't worry about enemies. Take your time, but be ready, because the moment the mini-game ends, every officer who gathered around you will open fire.
Once it's done, get inside quickly, and I'd recommend using snacks and armor to heal up. You'll find the key card on one of the cabinets by the wall.
From there, head back down the stairs to the garage. It's the set of double doors immediately to your right as soon as you're downstairs, and the keypad is marked on your map anyway, so you won't get lost.
Destroy the power box to open the shutters, then hop on one of the four Manchez bikes to escape. There are four of them, and you only need one if you're running solo. With a full crew of four, everyone can grab one. As a solo player you can go back and collect the other three one by one, but it's tedious and pointless if you're doing the finale alone.
Once you've got your bike, you need to lose the cops. The quickest way is to head straight for the sewer tunnels, which are right by the police station as soon as you get out. Duck inside for a few seconds and you'll shake them easily.
Once you're clear, deliver the bike to your Mansion and text Raf to confirm the delivery and complete the mission.
Armored Caracara
This one is a pretty straightforward mission. First, make your way to the Vespucci Canals and enter the garage by hacking the keypad.
This is the classic hack where you wait for the correct letter to line up in the blue strip and hit enter. The correct letter is highlighted in red. Get them all right and you're into the garage.
Once inside, equip the racing overalls, get in the Apocalypse Imperator, and exit the garage.
Next, head to the Maze Bank Arena and enter the race by driving into the yellow mission marker. The Armored Caracara is one of the participants, and your job is to steal it.
To do that, first eliminate the gunner on the back of the car. He's very tanky and will soak up a lot of bullets. Then take out the driver, who goes down easily. If you're struggling to catch up, you can drive the opposite way around the track to meet them head-on.
Once both are dealt with, steal the Armored Caracara, head out of the Maze Bank Arena, and simply drive it back to your Mansion to complete the mission.
You'll pick up a two-star wanted level when you exit the arena, but in our experience it wasn't much trouble, since the cops couldn't keep up on the drive to the Mansion and we lost them automatically along the way. That's just how the route works out. If you do have any issues shaking them, which I doubt you will, you can always head to the sewage tunnels or into the main city where all the turns make it easy to evade. Generally though, just driving to the Mansion is enough since it's only a two-star level.
Annihilator Stealth
This is by far the most difficult of the three, but also one of the best getaway vehicles you can get. It's at Fort Zancudo, so expect heavy combat, and we'd recommend stocking up on snacks and heavy armor beforehand.
When you arrive at Fort Zancudo, you first need to open the hangar door, and to do that you have to destroy the reinforced door locks. There are two of them, and you can take them out with an RPG or homing missiles. Your Oppressor Mk II or Buzzard weapons work too, as they'll lock on.
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If you don't have those, there are multiple RPGs and homing launchers scattered around the area, all marked on your map, so don't worry about being short on weapons. It takes three missile shots to destroy each lock, so you'll need six in total for both.
The moment you fire your first shot, the soldiers will swarm you, and you'll get a two-star wanted level that jumps to four stars as soon as you take one of them out. So be quick with the locks.
Once the locks are destroyed, get into one of the cabs and connect it to the trailer carrying the Annihilator Stealth. Hook it up and drive off fast. Keep your snacks interaction menu open so you can heal whenever your health drops.
As you drive out of Fort Zancudo, the wanted level drops to three stars, and now you need to lose the cops. As daunting as it sounds, it's actually easy. As you head toward the destination, just go off-road, since there are plenty of off-road spots around this area. Stay off-road for a while until you lose them. Try not to take too much damage on the way, as the Annihilator has a health bar you can keep an eye on in the bottom right corner of the screen.
Once you've lost the cops, deliver it to P. Moss, and from there you'll be able to pilot the helicopter. Now you just need to switch into stealth mode and fly the Annihilator to the drop-off point. There will be several fighter jets patrolling the area as you take to the air, but their vision cones are easy to avoid. Steer clear of them and make your way to the drop-off.
Once you've delivered the Annihilator Stealth, the mission is complete.
And that's all three getaway vehicles covered. Whichever one you go for, that's another prep mission ticked off your board. For every other part of the job, including the full scope out, the rest of the prep missions, and the payouts, head over to our Kortz Center Heist hub.







