Christopher Nolan's The Odyssey meets Rockstar Games' Grand Theft Auto: San Andreas in this clever compilation. The 2004 game's most quotable lines and characters being used to tell the story of the 2026 epic in its own way. It is the kind of thing that racks up views precisely because the source material is twenty-one years old and people still recognise every line.

GTA: San Andreas first came out way back in 2004. The hardware it ran on is three console generations obsolete. By every technical measure, it's old, surpassed by the game that followed it and the one after that. Yet these types of mods and compilations still travel, still get recognised, still make people laugh. As much as Rockstar co-founder Dan Houser would tell you that the writing for Grand Theft Auto isn't its strongest suit, this is only possibly because of how it was written.

When people talk about the older GTA titles, they usually reach for nostalgia as the explanation, as if people only care because they were young when they played them. Nostalgia is part of it, but it doesn't fully explain why a specific line of dialogue becomes a meme that can outlive the console it was written for. You cannot feel nostalgia for lines that were not memorable to begin with.

GTA: San Andreas set a standard that is easy to underrate with characters and lines that people voluntarily re-edit and re-share for fun, with no prompting from Rockstar at all, and people will measure Grand Theft Auto VI against it come November whether it likes it or not.

Memorable GTA San Andreas Lines in the Compilation

Timestamp (approx.)
Line / Moment
~0:09–0:15
“Same things make us laugh, make us cry...”
~0:18–0:26
Aggressive gang dialogue and bank robbery talk
~0:30–0:39
“I’M GOING TO HAVE AN ASTHMA ATTACK.”
~1:02–1:10
“Bye, baby girl.”

Examples from the video.

A bigger budget buys a more detailed world. It does not buy a better joke or a more memorable character. Those come from the same place they always have, which is writing, and writing does not automatically scale with spending. None of this is a knock on the new game. Rockstar has Red Dead Redemption 2 in its recent history, so the capability is obviously still there.

There's also little doubt that GTA 6 will become the best-looking GTA ever made. Whether it becomes the most quoted is a different discussion entirely. We'll only know years later when people are still making videos like this one out of it. Or aren't.

There are a couple of nice little ironies in the crossover, too. Nolan spent a reported quarter of a billion dollars and shot across multiple countries to make something feel epic and mythic. A fan with editing software made a 2004 video game feel briefly like the same thing, for free, in under two minutes. Sure, this isn't winning awards anytime soon, but the edits will go rounds just as much and probably for just as long as The Odyssey will.

Besides, underneath the jokes, Carl Johnson's story in Los Santos really is a homecoming, a man coming back to a place that has changed and trying to set it right. The Odyssey is, at its core, the original homecoming story.

Whether GTA 6 can tell a story with that kind of shape, one people can map onto myth and mean it (even as a joke), is the thing no trailer will tell you and no budget can promise.