
Johnny Klebitz
Johnny Klebitz is the playable protagonist of The Lost and Damned, vice president of The Lost Motorcycle Club and a returning character in GTA V.
News, retrospectives, and historical coverage of classic GTA entries, including GTA III, GTA IV, Liberty City Stories, Chinatown Wars, and legacy-era deep dives. We also have GTA: San Andreas and GTA: Vice City specific coverage.

Johnny Klebitz is the playable protagonist of The Lost and Damned, vice president of The Lost Motorcycle Club and a returning character in GTA V.

OpenSA's custom WebGPU engine reportedly pushed San Andreas browser scenes from roughly 16 to 24 fps up to a locked 120 fps.

Tokyo came closest, with a Japanese studio set to build a Rockstar coded GTA game, but the contracts were never signed.

A modder finished a full Liberty City Stories port for New 3DS, alongside GTA III and Vice City, via homebrew and custom firmware.

Modder elmasas built re3wii, letting Grand Theft Auto III run natively on real Wii hardware using your own PC copy's assets.

A fan mod for Grand Theft Auto IV lets players switch between Niko, Johnny, and Luis on the fly, but it is still unfinished and not downloadable yet.

Obbe Vermeij says making classic Grand Theft Auto games felt like a regular job, with small teams, few meetings, and heavy bug fixing before launch.

The SD-card version is running, while a disc-booting ISO remains in development.

Obbe Vermeij says GTA III got little E3 2001 buzz, overshadowed by State of Emergency, Halo, and Metal Gear Solid 2, with some calling it too violent.

A late memory bug forced Grand Theft Auto: Vice City's GameCube mod creator to delay release, with no new date set.

Lester Crest and Franklin Clinton rank as the most likely returning faces in Grand Theft Auto VI; Tommy Vercetti and CJ belong to a separate universe.

Grand Theft Auto IV was meant to give NPCs homes and jobs in a living, breathing version of Liberty City, but Rockstar scrapped it as too messy.

A modder got GTA: Vice City running natively on real GameCube hardware, targeting 640x480 with full PC textures & 60fps capped, around 90fps uncapped.

A fan developer built a static recompilation that runs Grand Theft Auto: Vice City Stories natively on Windows, no emulator needed.

A Brazilian modder is recompiling GTA IV from its Xbox 360 code and aiming to release the source so others can port it to Android, Switch, and beyond.

Kavinsky, whose Testarossa Autodrive track scored GTA IVs Electro Choc station, has died at 50. No suspicious circumstances were found.

Will GTA 6 be as quotable as San Andreas? A viral fan edit blending San Andreas lines and characters with The Odyssey sets a high bar for GTA 6.

Yes, Lazlow is real. Jeffrey Jones says Dan Houser deliberately made his GTA character more pathetic each game...