Sasquatch (aka Bigfoot) Found In GTA 5


This article refers to Bigfoot being found in story mode. It's been found in GTA Online now too!

The rumor mill that feeds GTA 5 players with theories around upcoming (or unfortunately cut) content rarely yields anything legitimate. However, the game's PC port has made data mining much easier, and the existence of the famed Bigfoot in the game is one of the few rumors that ended up being true.


One of the weirder features of GTA 5 are the psychedelic Peyote Plants which, upon discovery and ingestion, will turn the player character into an animal temporarily. They are fun little easter eggs that can provide a bit of diversion, but all were swiftly discovered after release - all but one, it seems.


The Grand Theft Auto franchise has a bit of a history with the Bigfoot, or Sasquatch. Back in the San Andreas days the internet landscape was very different, as was the community. Rumors swirled back then too, but the false ones weren't as loudly discredited. One particular rumor, that a Bigfoot NPC could be found at very specific times, in very specific places, lived on. Modding allowed players to fake sightings, but eventually, it became clear that the rumor is a hoax.

With GTA 5 returning to the setting of San Andreas, it makes sense that Rockstar would homage one of the biggest urban legends of the older title with something tangible this time around. Digging in the game files revealed that there was indeed a Sasquatch peyote somewhere in the game, and even more digging turned up the instructions on how to find it.Peyote


Initially, the code included references to a trio of undiscovered peyotes. These were eventually added in the Freemode Events update, but one remained to be found - until the data miners discovered a snippet referring to PEYOTE_ATTRACT_SASQUATCH. If that isn't a smoking gun, nothing is.

This is a highly obscure easter egg, as the method of accessing it is so extremely specific that the chances of anyone happening on it accidentally or organically were astronomical. Since nobody found the plant on their own after the discovery of the file, the veracity of the rumor was called into question - until finally someone confirmed it.


It is now officially confirmed, at long last, that the mystery has been solved and the Sasquatch Peyote found! Now quickly before we proceed: yes, the screenshots are from the PC version of the game, and no, they aren't from a mod. In fact, the plant's existence has been confirmed and replicated by numerous players since (big shout out to rkRusty for finding this thing too!).


How to get the Sasquatch/Bigfoot Peyote Plant

In order to find the peyote at the coordinates (-1472.531, 4439.456, 18.862):

  1. You have to have unlocked all other peyote plants.
  2. It has to be Tuesday.
  3. The weather has to be foggy on PC or snowy on consoles (we have a cheat code for that!).
  4. It must be between 5:30 AM and 8:00 AM.
  5. You need to have finished the Strangers and Freaks mission "The Last One" without killing a certain something. If you've done it, you know what we're talking about, and if you haven't we won't spoil it.
  6. You must have completed the game (not 100%, just completed it).
  7. You must be playing on Xbox One, PS4 or PC.

You can also find and consume the peyote with any character, and getting this special peyote will earn the 'Wild Animal' actor for you to use in Director mode - bonus!


Will you be trying to hunt down the Sasquatch peyote in GTA 5?

No comments yet

Loading new replies...

Aron Gerencser
In the site's early beginnings, Aron was responsible for the bulk of the news posts that you'd find on GTA BOOM each and every day. He loves getting involved with the community and is an avid fan of all things Rockstar Games. Since then, Aron has become an editor across all the content that is posted on GTA BOOM. His journey with the franchise began with GTA 2 back when it was new (all the way back in 1999), and he was a gamer even before then. Graduating summa cum laude from Università degli Studi Guglielmo Marconi with a BA in Media Production, Aron has been a game journalist since 2014. When not writing, editing or playing, Aron is building models which you can find on Instagram and Facebook.