
The CEO Behind GTA 6 Just Teased a Feature That Changes Everything: Unscripted Conversations
The way we interact with video game characters could be about to change dramatically, says Take-Two Interactive CEO Strauss Zelnick.
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The way we interact with video game characters could be about to change dramatically, says Take-Two Interactive CEO Strauss Zelnick.

Dan Houser says long gaps between releases and constant reinvention make each game feel like a cultural event.

In a stunning new interview, Dan Houser reveals the original tragic ending for the beloved character and confesses his own personal misery shaped...

The decision to reject GTA 3 didn't just cost Microsoft a single game, it cemented PlayStation as the franchise's home for the next 25 years...

25 years ago, a partnership was born that would define a generation, with the GTA trilogy completely dominating the sales charts and helping Sony...

Forget the simple weapon wheel—Rockstar is reportedly testing radical redesigns that could hint at deeper customization and a more restrictive...

The multi-million dollar Weaponized Tampa is this month's freebie, giving subscribers a rolling fortress that can dominate entire lobbies without...

A new study shows one in four Brazilian gamers has already bought a new console or PC for the 2026 release...

Rockstar co-founder Dan Houser chose the darker, more divisive Grand Theft Auto 4 over the franchise's other massive hits.

Starting January 2026, Tennessee students can study the LA Riots through San Andreas and Reagan-era politics through Vice City in a legitimate...

The definitive edition hits app stores at no cost but requires either a $20 purchase or GTA+ subscription after download...

Rockstar's 12-year-old game is officially the best-selling title in PlayStation history by both dollars and units...