Fun fact: Roblox has been out to the public since 2006, making it 19 years old.

Not-so-fun-fact: It's now top dog on PlayStation's trending page.

Roblox took the top spot on the PlayStation Store trending list on April 14, 2026, displacing Grand Theft Auto 6 in the wake of its newly released native PS5 app.

Here is what the Roblox ecosystem actually looks like in 2026, based on publicly available data:

Roblox and GTA Online: reported figures and estimates

Metric
Roblox (2026)
GTA Online (2026, from leaked data)
Daily active users
~150 million
Not established by the weekly unique-user count
Weekly active users
Estimated 350M+
~10 million
Annual revenue
Billions ($3.6B in 2024)
~$500 million
Active creators
3.5 million (Q3 2025)
Unknown, sub-100K estimated via FiveM
Platform age
19 years (since 2006)
13 years (since 2013)
Top creator earnings
Millions per year
Limited to FiveM server operators
Monetization share to creators
~25-30% of Robux spent
Not formally shared outside FiveM

The original comparison uses different reporting periods and estimates. Weekly unique-user counts do not establish daily activity or a daily-user ratio.

The numbers explain exactly why Rockstar Games is hiring specifically for Roblox and Fortnite expertise and why HipHopGamer's claims about GTA 6 UGC producing millionaires suddenly look less speculative and more like something as inevitable as GTA 6 setting sales records at launch.

Roblox generates roughly seven times the annual revenue of Grand Theft Auto Online, from a game with considerably less prestige, worse graphics, and a fraction of the production budget. The weekly unique-player count does not establish a daily audience, so it cannot support a daily-user comparison.

How?

Roblox is a platform that hosts millions of games made by users. GTA Online is a single game made by a single developer. Where Roblox scales based on its community, the other grows through internal production, although Rockstar has certainly done its part in changing this ahead of the release of GTA 6. When Rockstar releases GTA 6 on November 19, 2026, it will instantly become the biggest entertainment product of the year.

It will generate revenue numbers that dwarf Roblox - at least, in the first few months, maybe for at least a year if not a little longer. After that, we can't say for sure. Roblox's model is the one that keeps scaling without requiring Rockstar-scale production budgets every few years.

Roblox is not really one game. It is a platform where users build their own games using Roblox's tools and then host those games for other users to play, and a handful of Roblox creators earn more than most AAA developers.

In 2024, Roblox paid out approximately $923 million to its creator community, which is nearly twice what GTA Online generates in total annual revenue, distributed among people who do not work for Roblox Corporation.

With the infrastructure to make Roblox feel like a real console experience now in place, following the launch of the native PS5 app on April 14, millions of existing PS5 owners downloaded the new app and millions more of new users tried Roblox for the first time on their console. The trending algorithm responded to the traffic surge, dropping GTA 6 to second place.

For what it's worth, GTA 6 can compete. As we've already mentioned, Rockstar has already begun laying the foundation for a UGC-like experience for GTA 6. Besides, in terms of longtail sales, it's not like Grand Theft Auto is far behind.

Grand Theft Auto V launched in 2013, and it's still selling well, with GTA Online helping Rockstar fund its developers for over a decade afterward. The leaked data shows it still generates $500 million a year from a 4% spender base.

It isn't quite like Roblox's $3.6 billion in annual revenue in 2024, but it's not nothing. Rockstar's Creator Platform Team is hiring people who understand exactly this distinction. The team's job description explicitly mentions building "sustainable systems that empower creators to build experiences, attract players, and operate thriving communities," which describes Roblox's playbook to the T.

Rockstar is taking inspiration from Roblox and adapting it for the adult gaming audience that Roblox currently doesn't cater to. This also brings us to a key advantage that GTA 6 may have over Roblox when it launches: an adult audience. GTA has never shied away from controversy. It eats it for breakfast. It's a rated M for mature franchise that cares not for child-safety complications that have dogged Roblox for years.

GTA 5 already has plenty of user-generated content. Rockstar only needs to support and learn harder towards it

With that said, the fact that Roblox, a 19-year-old platform, can displace the most anticipated game of the decade just by releasing a better version of an app should tell you everything about what the next generation of gaming actually looks like and what GTA will have to compete against.

After effectively burying its competitors in the open-world crime simulator genre, GTA is entering the platform of infinite content and it's now fair to wonder when GTA 6 can ship with an ecosystem that can actually deliver on the ambition the leaked job listings and rumors are hinting at.