Leonida is Rockstar Games' take on all of Florida, not just Miami. The result is Grand Theft Auto VI featuring the biggest map in the series. Even so, a few of the state's most famous places are missing from it, a deliberate omission based on what Rockstar wants players to feel and experience in-game.

In the Game Informer cover story, Rockstar confirmed that central Florida's theme parks and the Space Coast, among other places, are not going to be in Vice City or anywhere else within the state.

Orlando and its theme-park cluster, the real-world Disney World, Universal Studios and SeaWorld, are out as well. So is the eastern Space Coast, home to Cape Canaveral's Space Force Station and NASA's Kennedy Space Center. Leonida's six regions are Vice City, the Leonida Keys, Grassrivers (its Everglades stand-in), Ambrosia, Port Gellhorn and Mount Kalaga National Park. None covers either area. Asked directly about them, Rockstar's Paul MacPherson did not dance around it, saying:

While we may not have those exact locations, everything we have is geared to getting that full Florida experience.

These are bold words considering that the many places we mentioned are synonymous with the so-called Sunshine State but we also know better by now than to not give Rockstar the benefit of the doubt.

What's more interesting is the answer. MacPherson framed it as curation, the team constantly weighing which landscapes, towns and landmarks serve the game, building to capture the feel of Florida rather than a one-to-one replica. To achieve this, a map Rockstar calls its densest ever has had to leave out certain places.

There is a practical reason for this, too. Disney, Universal and NASA are among the most fiercely protected brands and institutions in the country. While Grand Theft Auto has always parodied real-world companies, it's a different kind of legal exposure to build a whole region around a Disney-scale resort. A launchpad region tied to a federal space agency is its own legal minefield. Rockstar has not confirmed any of this at all, but it is not hard to see why Rockstar skipped on a theme-park district and a NASA coast that could end up being more trouble than they are worth.

None of this means these places vanish entirely. Rockstar is the studio that turns real Florida into Vice City and builds parody into everything, so a knockoff amusement park or a fake space center could still show up as a location. Grand Theft Auto V had its funfair and its film-studio lot without recreating the real-life inspiration.

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From what we can tell, what is off the table is a true central-Florida theme-park zone or a working Space Coast. Rockstar did not say that they didn't put a nod to these places in-game.

It also fits the way Rockstar keeps describing this map. The pitch is density over sheer coverage, an immersive world built to feel real rather than to check every box. Rockstar would rather nail the Keys, the Everglades and a fictional Miami than thin the map to squeeze in a theme park it cannot fully and freely use.

So Leonida is, to put it plainly, the Florida that Rockstar wants to show us. The neon and the swamps and the biker towns made the cut. Mickey and the moon rockets did not.