
GTA 6 Preview Details New Lock On Aiming, Weapon Carry Limits and L3 Sprinting
GTA 6 defaults to free aiming, limits each character to two 'long guns' and moves sprinting from repeated button taps to L3.
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GTA 6 defaults to free aiming, limits each character to two 'long guns' and moves sprinting from repeated button taps to L3.

An IO Interactive AI programmer says Grand Theft Auto VI crowds run real NPC AI, not looped animations, calling it years ahead of the industry.

Rockstar North's Rob Nelson says current console builds of Grand Theft Auto VI run at 30 FPS, with no 60 FPS mode confirmed yet.

Rockstar's Rob Nelson spent about 80 hours on his GTA 6 playthrough, including optional goals alongside the main story.

See 48 selected 4K frames from GTA VI: An Extended Look, including Jason and Lucia, robberies, police chases, nightlife and activities across Leonida.

Jason and Lucia's romance drives Grand Theft Auto VI, with player choices shaping how their relationship and shared story unfold.

Players can swap Jason and Lucia mid action and their choices feed a persistent honor track that shapes how NPCs and police react.

GTA 6: An Extended Look confirms scuba diving, jet skis, dirt biking, base jumping, and reactive nightlife as Leonida free roam activities.

Nine of ten GTA 6 Extended Look predictions landed exactly, including no PC launch, November 19 holding, and a roughly 26 minute runtime.

Rockstar pitched Miami Dade on turning its airport and PortMiami into real Vice City installations for GTA 6.

Netflix lists the Grand Theft Auto VI: An Extended Look at about 26 minutes, filmed entirely from PS5 gameplay footage.

Rockstar says creators can react to and livestream the GTA 6 Extended Look with commentary, but reposting the raw unedited video is not allowed.