Rockstar has completed development of Grand Theft Auto VI, Take-Two CEO Strauss Zelnick confirmed during the company’s November 9 earnings call. And with GTA 6 going gold, the focus is now getting the game into players’ hands for its November 19 launch.
Right now, Rockstar has completed the development of GTA VI.
Asked how many console owners might buy the game, Zelnick declined to give a forecast and said the company’s immediate job was to deliver it successfully on the technical side.
He also said Rockstar’s marketing campaign was fully planned and already underway. One of its newest stops is the GTA 6 pop-up at Selfridges, which opened on November 9 inside The Corner Shop at the London department store. It brings Vice City merchandise to Oxford Street, alongside a themed Christmas window. The collection includes a £2,500 Goodtime State Varsity Jacket, with smaller items starting around £5.
For players, the launch preparations have reached their consoles. PS5 preloads began in New Zealand today, November 10, for digital preorder buyers as the local-midnight rollout opened there first. Our New Zealand PS5 download showed 209.8 GB. That is the observed PS5 download, separate from Rockstar’s guidance to allow up to 212 GB of available space depending on the device. For setup steps and platform start times, see our GTA 6 preload guide.
Separately from Rockstar’s campaign, internet provider Spectrum is offering eligible US customers a temporary free speed boost to help them download the game faster.
GTA 6 launches on November 19, 2026 for PS5 and Xbox Series X|S, as reaffirmed in Take-Two’s quarterly results. Preloading gets the files downloaded ahead of release and actual play remains locked until November 19. Zelnick said Rockstar would announce what comes next in its own time. For now, delivering this launch is the priority.








