GTA V is breaking all of the records. Not so long ago the game made so much revenue that Rockstar outperformed the predictions of Wall Street's best analysts. The game remains in the top five best selling games globally even two years since its launch. It is pulling massive profit for Take-Two and Rockstar, not to mention winning countless awards and breaking records. In an earlier report Take-Two (Rockstar's parent company) stated that GTA 5 shipped over 54 million copies. Its latest results now put the total at more than 60 million.
Take-Two's latest report puts GTA V at over 60 million units sold-in worldwide across all platforms. That is the reported total, not a physical-only figure to which another estimate of digital sales should be added.
The largest contributors to net revenue in fiscal third quarter 2016 were Grand Theft Auto V and Grand Theft Auto Online, NBA 2K16, WWE 2K16, and the Borderlands series
The reason that GTA V and Online are taken as separate articles is because much of Rockstar's revenue came from microtransactions. Shark Card sales are keeping the company powering forward, and funding the constant free DLCs for the multiplayer mode.
The holiday season brought us the highest level of revenue yet for GTA Online, and we had the highest number of active users for the game
GTA V continues to top all the charts, even so long after release. The constant flow of discounts on all the platforms keeps expanding the playerbase, the new DLCs make GTA Online more and more appealing, and with all the headlines the game is making, there is no shortage of press to keep it in the mind of the target audience.
Are you guys early adopters of GTA V, or did you jump in later on?








