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We've covered this before, but it's worth repeating: Sony is reportedly planning a major PS5 Pro software update in May 2026, the same month GTA 6 was originally set to release. Sony was preparing PSSR 2.0 and other performance enhancements to coincide with GTA 6, and they're still rolling it out as planned. Sony's actions suggest that this was all part of the plan, proving that GTA 6 is the type of game that will keep the PS5 generation relevant for years, much like what Grand Theft Auto V has done for the PlayStation 4 and Xbox One.
GTA 6 benefits from Sony stretching the PS5 era because it keeps the install base growing and keeps the PlayStation 5 as the primary target instead of splitting attention into an early PS6 transition. The longer the PS5 stays current, the bigger GTA 6's potential audience at launch. Meanwhile, Sony benefits from GTA 6 because it effectively functions like a second console launch without Sony needing to spend the marketing capital and supply chain risk of debuting entirely new hardware.
Translation: if GTA 6 is going to print money on PS5 for years, why rush to PS6?
GTA V launched in September 2013 on PS3 and Xbox 360, then got re-released for PS4 and Xbox One in 2014, then again for PS5 and Xbox Series X|S in 2022. That game straddled three console generations and kept selling. GTA 6 could easily do the same, launching on PS5 in 2026 and getting a "definitive edition" or whatever Rockstar wants to call it when the PS6 finally arrives in 2028 or later.
For Sony, this means the PS5 can continue selling extremely well for another couple of years without worrying about cannibalization. For Rockstar, this means they get to sell GTA 6 multiple times as hardware transitions happen. And for players? It means if you're planning to play GTA 6 on console, you're buying a PS5 or PS5 Pro, because the PS6 isn't showing up to save you.