What will it take to stop this game? GTA 5 continues to defy sales conventions and pretty much every established law and rule of video game market lifecycles. Not only did GTA recently break the 75 million shipped copies mark, but apparently it sold more in 2016 than it did in 2014 and 2015.
That's right folks, sales for an over three-year-old game are trending upwards. Anyone marginally familiar with the basics of economics and any kind of finances regarding the video game industry will see that that's absolutely batshit crazy. Even the biggest AAA releases typically follow a well-established model — a model that GTA 5 decided to throw out.
Basically, each time a major AAA game is released, there is a massive spike for sales in the first week or so, because pre-orders are counted here as well, and most people who care about the game grab it then. In the following month, the spike subsides but sales remain generally high.
Then, for the next 1-2, on rare occasion 3, years, the sales will settle on a rough average that can't even touch the massive launch-spike but is still kind of significant. Overall, sales will trend downward over time, and settle for nominal after a few years, where they will stay until such a time that the game ceases to be commercially available.
Then came GTA 5, stomped everyone else into the ground with an insanely strong launch that has been unprecedented in the industry. Then, stepping into its second year, it took a look at the standard sales model for AAA games, and shook its successful head at this nonsense.
Sure, the whole "initial launch spike followed by sudden drop" was there, plain and clear, but that drop wasn't as major as it usually is. The game was still moving tens of millions of copies each year, which is something most titles struggle with in their launch year. But that wasn't the best of it.
As the years progressed, this thing kept selling more and more, and here we are, in the February of 2017, and more copies of GTA 5 have been sold than there are people in France (66 million). It's pretty much guaranteed that the game will soon surpass Germany (80 million) as well.





