The final days of 2016 are slowly trickling away and the gaming press is abuzz with all kinds of end-of-year awards and nominations. Rockstar is closing a strong year for GTA Online, which saw many sales, updates, and changes to the game. While many of these changes were positive — about which you can read here — some weren't as well received. 2016 being a horrible year has become something of a meme on the internet and some events in GTA Online fit this theme pretty well.

Luckily, the good aspects outweigh the bad, but Rockstar had a few fights on their hands this past year and they didn't get around to hammering out some of the issues that began to show on their three-year-old multiplayer title. Here's hoping the issues in this list will be addressed sometime next year.

April Lowriders

While the DLC model for GTA Online fell into place near the tail end of the year starting with Further Adventures in Finance and Felony, Rockstar had a few stumbles earlier in 2016. Even though the main Lowriders update was long released in 2015, the devs were still trying to ride that wave into 2016. In April, we got a version of the current "major update first, minor additions after" model with the whole major update part cut out. Custom Classics and the standalone lowrider vehicles were pretty much all we got by way of DLC for more than a month. Sure, it was free and we should be thankful for free DLC, but after Rockstar got the community hooked on major updates beforehand, it was hardly enough to keep people hooked. While the April Lowrider season was a concrete anchor of this, there was a longer DLC drought around that time too.

Why this sucked: The community had to go months without any kind of proper DLC.

Weapon Management Only Half Solved