Having crossed into the second half of December, the time for reflection has come around. GTA Online has received its final major update for the year, Import/Export, and other than a presumably small-scale Christmas event, not much will happen in the game before 2017 comes around.

2016 was a year of change for GTA Online, with many new updates changing things up and adding to the game in countless ways. The multiplayer mode of Rockstar's epic and insanely popular open world title looks a lot different now than it did a year ago, and overall it must be said that things changed for the better.

With so many things having happened, and not all of them simply being DLC releases, it's easy to forget about all of the positive changes that came to GTA Online. We've put together a list of the best things that happened to the game this past year to put things in perspective — and keep in mind that not all positive things even made the list.

Rockstar Settled For A DLC Model

After Further Adventures in Finance and Felony, Cunning Stunts and Bikers all followed the same setup of post-launch expansions, it's safe to say that Rockstar has settled with what will be the permanent DLC release model for GTA Online going forward. In each case, a major update is released bringing a large number of new vehicles and weapons as well as a new game mechanic. In the following weeks, smaller updates each adding one or two vehicles, and maybe an Adversary Mode, would expand on the same concept, staying in the same theme. We saw this in the post-release vehicles of Finance and Felony, such as the X80, with the various new cars added to Cunning Stunts culminating in the Stunt Race Creator, and finally in the case of Bikers with things like the Sanctus.

Why is this good: For Rockstar, this makes planning easier, that much is clear. However, this benefits the players by giving us a good idea of what to expect in terms of future DLC.

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