Normally, you'd think that even a AAA release would lose steam three years after launch. Not in the case of GTA 5, however. Rockstar lined up a number of factors which have boosted the game's sales and popularity, while also ensuring that it would stay on the top years later. What's more, not only is the game popular, but it's still growing.

The new figures came in after today's earnings report went out to investors, detailing Take-Two's revenue data for Q2 of the 2017 fiscal year. Not only did GTA 5 hit yet another sales milestone- and we reiterate, that's 70 Million without digital sales — but it's also responsible for boosting the company's revenue from digital sources.
Digital non-games sales — meaning microtransactions and the like — now account for 31% of all revenue and more than half of all digital revenue. Such purchases brought Take-Two $230.8 million over the quarter, and the main contributor according to the company was GTA Online.