Special Vehicles
As for special vehicles, quite a bit of new info has popped up that paints a slightly different picture than what we've come to expect from the announcement. Completing exports will procedurally unlock missions for the special vehicles, and if you complete these missions, you'll get a discount for whichever vehicle was featured in the mission.
However, some of these special vehicles get a downgrade compared to their mission counterparts. The Phantom Wedge and the Ramp Buggy are much more vulnerable in Freemode than they are in their missions, with both of them catching fire after ramming around 30 vehicles.
Granted, up until that point both are beasts (the ramp buggy is particularly impressive when sending a semi with a trailer attached up into the air), however, this low durability from what should be tanks more or less is disappointing. Another downgraded vehicle is the Ruiner 2000. The purchased version has limited missile capacity, meaning you have to go back to your warehouse after every 8 missiles fired to restock.
These changes and the fact that the discount price was given its own button has caused a bit of confusion among players. Many assume that buying the cheaper version, unlocked by completing the mission, gives them the downgraded car, while paying more for the vehicle will keep it as powerful as it was in the mission. This, unfortunately, is not the case, and you'll get the weakened version of the vehicle in all cases.
Ruiner 2000 Zap
In more positive news, players have discovered a neat little feature of the Ruiner 2000. When vehicle access settings prevent a player from getting in the car, but they try anyways, the door handle will zap them, dealing minimal damage while triggering some pretty hilarious animations. When testing, we saw one player slam their face into the vehicle before ragdolling.
Warehouse Locations
With all of the vehicle warehouse locations including prices having been posted by o0Narako0o, many pointed out that strangely enough the cheapest warehouse had the best location. Being positioned next to a highway exit, it is among the easiest to access. Naturally, this led many to believe that it is the best choice for a warehouse.
We'd like to caution players against assuming this. Firstly, rule of thumb is that the cheapest and most expensive of anything in GTA Online will always be the two most often used. This is true of properties and warehouses alike, meaning that unless you want to deliver your precious cargo to a hotspot — which will inevitably be camped by griefers — you probably shouldn't pick either end of the spectrum.
Another thing to consider is that other players will also note how good the cheapest location is in terms of accessibility, and the fact that it's in such a central location in terms of traffic means that even non-CEO players will be frequent around the area. Picking this location will guarantee a freaking blockade every time you want to import a vehicle.
While picking one of the outlying warehouses might make travel time a bit longer and slightly less convenient, it will make your operations more secure and fewer incidents will befall you. Picking any of the warehouses other than the cheapest will help really, however we suggest the one at the airport.
A New King — the Rocket Voltic
In other news, while this update hasn't exactly introduced a new racing king in terms of vehicles, players have pretty much unanimously crowned a new 'favorite of the community'. The Rocket Voltic is enjoying immense praise and fame among fans for its entertaining function.
One fun albeit unintended use of the vehicle's rocket engine is that of a weapon. If activated when NPCs, vehicles or other players are right behind the Rocket Voltic, they will be blasted away with as much speed as you are boosted forward. Utilizing this effect on unsuspecting foes while hidden behind a corner to prop is a guaranteed way to make your day.
What kinds of hidden bonuses and features have you discovered in GTA Online's newest update?