A few days ago, we covered how Rockstar Games has officially launched an official mod marketplace for Grand Theft Auto V and Red Dead Redemption 2 and is now selling mods after years of shutting them down. Rockstar has moved from playing defense against parts of the mod scene to hosting a curated storefront where creators can publish and sell work tied to the FiveM and RedM ecosystem.

While that alone is a major change, what's more interesting is what it signals about Rockstar's long-term direction, and how it could shape expectations around modding once Grand Theft Auto 6 arrives. The storefront is called the Cfx Marketplace, and it is positioned as a curated marketplace for FiveM and RedM creators. It offers categories like maps, scripts, vehicles, clothing, and character content, with both free and paid listings.

This is not the same thing as Rockstar opening the doors to modding on console, or giving their blessing to every kind of single player mod on PC. It is closer to a controlled creator economy designed around roleplay infrastructure that already runs parallel to Rockstar's official online services. In other words, it is not a free-for-all, but a pipeline.