A former Rockstar developer says the long wait for GTA 6 likely comes down to a ground-up rebuild of the RAGE engine, with Rockstar spending years rewriting the core tech behind world streaming, physics, lighting, animation, and sound to match modern hardware.
Why has Grand Theft Auto 6 taken the longest of any Rockstar Games title to develop and release? If you ask a former Rockstar developer, it's probably because the studio "rebuilt the entirety of the RAGE engine."
Rob Carr, a former audio designer who worked on Grand Theft Auto V, L.A. Noire, Red Dead Redemption, and Red Dead Redemption 2 at Rockstar, told KiwiTalkz this in a recent interview:
I know nothing about it, other than the fact that they probably will have, given the time frame of how long it's taken them to get to this stage, they've probably rebuilt the entirety of the Rage Engine. That's the only thing I can say with real genuine confidence.
He added: "I'll be amazed if they didn't because the architecture of technology has advanced significantly since GTA 5, which again, easy to forget, that was three generations ago. That was the last one to be released on 360 and PS3."








