
How YouTube's "Leak Culture" Robbed Rockstar of Its Grand GTA 6 Reveal
While the old adage "all publicity is good publicity" might be right, there's a line to be drawn when it comes to persistent leaks.
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While the old adage "all publicity is good publicity" might be right, there's a line to be drawn when it comes to persistent leaks.

Take-Two CEO Strauss Zelnick was asked at a conference about GTA 6 on PC, and gave exactly the kind of answer he was in any position to.

Fall 2025 is the confirmed release window for GTA 6, and despite potential industry slippage, Rockstar is confident in meeting this date.

Take-Two Interactive's CEO, Strauss Zelnick, has stated that he is "highly confident" in GTA 6's launch in fall 2025.

Rockstar may be following its own timeline, but the accidental GTA 6 website listing has fans buzzing about a potential marketing blitz.

Rockstar's move to in-office work is expected to improve collaboration and efficiency while also protecting sensitive data regarding GTA 6.

As Take-Two braces for the launch of GTA 6 next year, the company is making significant changes to its workforce and project pipeline.

As far as fan-made trailers go, this live-action recreation of the Grand Theft Auto 6 trailer takes the cake.

A sliver of evidence — swiftly removed since — indicates that Gregory Joseph Connors might play Jason in GTA 6.

Troy Baker may not be in GTA 6, but he's showing his support for the mystery actor voicing the male protagonist.

"Whoopsie doopsie!" Discord's April Fool's prank is overshadowing the GTA 6 trailer debut.

Jason Schreier has shed light on the current state of Grand Theft Auto 6's development timeline amidst reports of a delay.

By compensating players for their time and insights, Rockstar reinforces the value it places on the dedicated GTA Online community.

Rockstar is apparently considering delaying GTA 6 to 2026 due to its return-to-office policy.

Despite its CPU limitations, Grand Theft Auto 6 should still benefit from the PS5 Pro's added hardware and capabilities.

To be fair, a 12-month contract in the video game industry is fairly standard and it could always be extended if more work is necessary.

Anita Ward's management has released a statement addressing the artist's Spotify page and a recent mix-up with the GTA 6 logo.

Known for bucking industry trends, Rockstar Games is eschewing the norm by fully enforcing an in-office work policy across the board.