A Minecraft builder named Sway4u has recreated Vice City in Minecraft at a 1:1 scale using geographic mapping data. The project brings the coastlines, street grids, and building footprints from a combination of the first and second trailers of Grand Theft Auto 6 and real-world Miami mapping coordinates into Minecraft blocks.

The best part? It is free to download, and you can play it right now.

Again, Sway4u is not recreating Vice City from Grand Theft Auto: Vice City or any older version. This is a recreation of the newest locations in the upcoming Grand Theft Auto, built using publicly available geographic data from the real Miami that Rockstar's version of the city is based on.

The builder is mapping the fictional city by mapping the real one, working from satellite imagery, OpenStreetMap data, and the trailer footage that Rockstar Games has released so far.

Dozens of community cartographers have worked tirelessly to cross-reference trailer footage with real-world Miami geography to build an increasingly accurate map of Leonida. They identify landmarks visible in trailers, match them to real locations in Miami-Dade County, and extrapolate the road networks, coastlines, and neighborhoods that connect them. The result? A fan-made map detailed enough to serve as a construction blueprint for projects like Sway4u's Minecraft build.

The 1:1 scale claim means one Minecraft block equals one real-world meter, making the build enormous. Miami's urban core alone spans roughly 14 kilometers east to west and 20 kilometers north to south. A 1:1 Minecraft recreation of that area requires millions of blocks placed with geographic accuracy, complete with matching coastlines, aligned green lights, and building heights that approximate their real-world counterparts, and Sway4u is accomplishing this all on his own.

The creative energy around GTA 6 is so intense that fans are constructing the city and creating their own versions block by block in other engines because six months is too long to wait.

However, just like everything that may look like GTA, the question of Take-Two Interactive and legal enforcement hands.

Dark_SpaceYT's Leonida recreation in Grand Theft Auto V was hit with a copyright strike, and multiple Unreal Engine 5 recreations have found themselves facing legal trouble. Take-Two has always had a reputation for aggressively enforcing its intellectual property, but it's taken things up a notch across every medium in the lead-up to launch.

The good news is that Minecraft builds occupy a legally distinct space. Sway4u is not using Rockstar's code, assets, or trademarks. The build uses Minecraft blocks to approximate real-world geography that "just so happens" to overlap with the setting of GTA 6. The modder is recreating Miami, not Rockstar's fictional interpretation of the real-world state.

Is it enough to protect this mod from a takedown? Maybe, maybe not, but the legal argument is different since it's not a mod that directly uses Rockstar's game engine or assets.

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The project uses real Miami geography and the community's speculative Leonida map.

With that said, all this hype for the next GTA trailer, how much the game will cost, and everything else around it is to blame for Sway4u's Minecraft Vice City.

We might not be sure if Take-Two can and will take this down, but at least you can walk through it block by block right now. It isn't exactly GTA 6. As we've said, it's a Minecraft interpretation of the geography GTA 6 is built on, and after spending years waiting for this game, walking through even a blocky approximation of the next game's world is enough.

If you're curious, the build is available for download on Planet Minecraft. We recommend checking it out before GTA 6 launches on November 19, 2026.