Apparently, most GTA 6 developers worked on the game for years without knowing what it was actually about.
The development cycle for Grand Theft Auto 6 is reportedly shaping up to be the longest in Rockstar Games' history, according to new information that provides a clearer picture of the sheer scale and ambition behind the highly anticipated sequel.
A former Rockstar developer may have accidentally revealed during a recent podcast interview that the sixthquel has been in active development since 2018. By doing some quick math, this would mean that Rockstar would have spent at least eight years working on GTA 6 by the time it launches in May 2026 (and that's if it isn't delayed).
The revelation came from David O'Reilly, an environmental artist who spent five years working on the game before leaving Rockstar in 2023. During his appearance on the Kiwi Talkz podcast, O'Reilly casually mentioned his timeline at the studio, working on GTA 6 following the release of Red Dead Redemption 2 in late 2018.
For context, Grand Theft Auto V took approximately five years to develop, while Red Dead Redemption 2 was also in production for about eight years, including pre-production. GTA 6's eight-year active development cycle, not counting any pre-production work that reportedly began as early as 2015, would set a new record for the studio.