If a platform can make up nearly half of the total sales of your game, you'd make that a priority, right? Normally, most would. Except if you're Take-Two Interactive, apparently. Take-Two CEO Strauss Zelnick recently shed light on the company's approach to multi-platform releases, acknowledging the eventual release of Grand Theft Auto 6 on PC. Sort of.

In an interview with IGN, Zelnick addressed the growing significance of the PC market in the gaming industry. He acknowledged that PC versions of multi-platform games can now account for up to 40% of overall sales - a statement which is contradicted by the latest numbers straight from the company's February 6 earnings call.

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