It's February 2017, GTA 5 hit 75 million sales and spent a third week at the top of the sales charts just this year. This isn't exactly news anymore since countless gaming outlets have been hammering this fact home for the past few days, but there's good reason for it — such a sales curve this late after launch is unprecedented. However, based on what boosted the game to this achievement, Rockstar could squeeze even more out of it — so why isn't it?
Here's the thing: the key to GTA 5's success was threefold, and one of the main contributors was the fact that it launched across 5 platforms spread out over the course of 3 years. This means the game blanketed the gaming audience almost completely, and enjoyed the spike in sales a new release grants three times, something that pretty much never happens.
Thing is, it could to it again. Twice. We've spoken about the potential of GTA 5 being ported to various VR platforms and the upcoming Nintendo Switch independently before, but now the lack of support is even more baffling. Sure, there are a few reasonable explanations why Rockstar isn't rushing to toss their most successful game on these platforms, but in the end, it would be a win-win situation.
So let's look at the counter-arguments first. Back in the day, we dismissed the possibility of GTA 5 hitting VR devices based on the comments of Take-Two Interactive CEO Strauss Zelnick. He stated, to paraphrase, that he's cautious about the new medium due to it being expensive to jump into and covers a very limited market. Add to this the relative niche appeal of VR back at the time, and you didn't have much incentive to pump immense amounts of funds to optimize the game for VR — something the possibility of which is questionable in the first place.
On the other hand, we have the Nintendo Switch. The new hybrid portable-home console will have a significantly larger third-party library than most previous Nintendo systems, and older games are getting rereleased for it, such as The Elder Scrolls V: Skyrim. If Skyrim is coming to the Switch, why shouldn't GTA 5? Thing is, GTA 5 would need a significant downgrade if it was to hit the Switch, and Rockstar's image doesn't quite fit in with Nintendo's family-friendly branding.








