TL;DR Summary

Rockstar has pushed back on a rumor that GTA 6 was delayed because its save and load system was broken after one developer left, but a project of this size could not have been built or tested for years without it.

There are believable Grand Theft Auto 6 rumors, rumors that need some digging to debunk, and rumors so magnificently stupid that the only appropriate response is to share them so everyone can appreciate just how detached from reality the speculation around this game has become. This is the third kind.

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UK-based rumor outlet PopBitch recently published a claim that Grand Theft Auto 6's delay to November 19, 2026 was not caused by the game's enormous scope, or the likely rebuild of the RAGE engine, or the complexity of optimizing a $3 billion game for multiple hardware configurations. Instead, the delay happened because the developer responsible for GTA 6's save and load system was laid off, and the feature is now "completely broken."

Yes. Feel free to read that again. In fact, we recommend it.

Rockstar Games, the studio that has spent seven years and potentially $3 billion building the most anticipated game in entertainment history, forgot to include the ability to save your progress, and the single person responsible for this feature was fired, nobody at the studio can figure out how to fix it.