The GTA IV development build that we covered earlier, the November 2007 Xbox 360 prototype discovered on a Rockstar North-labeled dev kit bought for £5 at a Scottish car boot sale, is no longer. The uploader's account now shows zero uploads.

According to videotechuk_ on X, who spoke with people in contact with the original uploader, the Internet Archive has not sent any formal takedown notification to the user, but that is consistent with how the platform handles DMCA requests.

The DMCA-related takedown almost certainly came from Take-Two Interactive or Rockstar Games directly, who filed a copyright claim to have the files removed from public access.

For anyone who missed the original story, a user named janmatant on GTAForums revealed that he had purchased an Xbox 360 development kit at a car boot sale in Scotland. The console, labeled as Rockstar North hardware, contained a 127 GB prototype build of Grand Theft Auto IV dated November 23, 2007, roughly five months before the game's official release.

The early 95% build contained early character models, unused assets, placeholder weapons, different radio content, a ferry model from the first GTA IV trailer, and references to "Z: Resurrection," a previously documented unused zombie minigame.

The build was uploaded to the Internet Archive, the non-profit digital library that hosts everything from old web pages to public domain films to software archives. For preservationists, the Internet Archive is the default destination for material like this because it provides public, permanent, free access to digital artifacts.

For rights holders, it is also a visible target, and content hosted there is subject to the same copyright law as any other platform, which is quite unfortunate when you think about it.

However, the developer build of GTA IV is, legally, Rockstar's intellectual property. It contains proprietary code, unreleased assets, internal tools, and content that was never authorized for public distribution. The fact that it was found on decommissioned hardware that someone bought at a car boot sale does not change the copyright status of the files.

The physical console may belong to the buyer, but the data on it doesn't. When that data was uploaded to the Internet Archive, it became publicly accessible.

The uploader's account now shows zero uploads.

Rockstar and Take-Two have a well-documented history of protecting their intellectual property across every vector. Take-Two has struck down Fortnite clone trailers, forced name changes on fan projects, issued DMCA claims against reverse-engineered ports of older Grand Theft Auto titles, and copyright-struck a DMA Design co-founder for posting old prototype footage of his own work.

A dev build containing unreleased assets from a game that is still commercially active (you can buy GTA IV on Steam right now) was never going to sit on the Internet Archive indefinitely.

Viewed from this perspective, Rockstar is within its legal rights to issue the takedown. The files are its property. The DMCA claim is valid. This shouldn't surprise anyone, but at the same time, what's the real harm?