GTA Online is just about the best example of an overwhelming success in the video game industry. Its ever increasing popularity against factors such as age and other major releases flies in the face of everything we know about the lifecycle of an AAA game. The kind of sales figures we see seemingly ensured the game's future.

It's not just deduction based on the financial success that leads people to think that Online will charge ahead with full force for years to come, either. Rockstar themselves have expressed plans to keep GTA 5's multiplayer component updated with new content at least through the year 2020, but even beyond if the demand is still there.

And the demand is there. In spite of the game having recently celebrated its third anniversary, player numbers are trending upwards instead of down, which is an unprecedented feat. Instead of gradually bleeding players, as is the case with pretty much all other games this old, GTA Online is picking up steam.

Many times, some people have prophecised the "end" of GTA Online would arrive. When Rockstar ceased content support of the previous-gen consoles, many thought it would kill Online because of the disillusioned players. Instead, sales were boosted by everyone migrating over to PC and current-gen.

Each time a major game with a multiplayer component was launched, they were declared "GTA killers". But in the end, Online's player base kept growing. Mafia 3 was also called a GTA killer prior to launch, even though it didn't have a multiplayer mode (for this very reason, possibly). When it released to lukewarm reviews, it was clear that it's no killer.