Back during E3, Gamesindustry.biz, one of the most respected outlets focusing on in-depth posts published about the game industry, was making the rounds. Take-Two Interactive, as one of the larger AAA publishers, was clearly on the itinerary.

The Take-Two booth was an odd sight at E3, being one of the more extravagantly equipped booths, but lacking entirely in games. So far in 2017, Take-Two's two labels, Rockstar Games and 2K haven't released many games compared to a very busy and successful 2016 which was filled with many major titles from 2K.
Rockstar is known for taking its time between launches, and everyone has heard news of Red Dead Redemption 2's recent delay, pushing it into 2018. 2K had a really strong year in 2016, but that flurry of releases might be to blame for this year's sparse schedule, including naught but an expansion for XCOM 2, the standard annual WWE and NBA titles and some ports and re-releases.
On the one hand, it seems like so many projects converged on 2016, that no others have had the time to come to fruition this year considering how volatile AAA development is — just look at Red Dead Redemption 2.