Dan Houser shocked fans by revealing he had zero input on the upcoming sequel, stating that it's time for someone else to tell the story after his 20-year run shaping the franchise.

For millions of Grand Theft Auto fans around the world, Dan Houser was the invisible genius behind their favorite games. Now, the man who wrote every mainline GTA game for over two decades has revealed something that may come off as a shock to most people.

In his first ever on-camera interview at LA Comic Con, courtesy of IGN, Houser admitted that Grand Theft Auto 6 will be the first game in the series he had absolutely nothing to do with. His reasoning? He believes fans have had enough of his vision of what GTA should be. It looks like the sixthquel is losing a lot of guiding hands we've grown used to.

For years, Houser and his brother Sam operated like ghosts, rarely speaking publicly and letting their games do all the talking. Everything changed when Dan shocked the industry by leaving Rockstar Games in 2020. After helping build one of the most successful entertainment franchises in history, he simply walked away. No drama. No public statements. Just gone. Now we finally know what he's been thinking.

When asked how it would feel to play GTA 6 without knowing what was in it, Houser's response was surprisingly humble. He acknowledged writing the last 10 or 11 games in the series and simply stated that the world had experienced enough from his perspective. He seemed almost relieved that someone else would be telling these stories now.

From the satirical humor to the complex characters, from the biting social commentary to the cinematic storytelling, Houser had a hand in it. Every memorable mission, every quotable line, every shocking twist that players experienced over the past two decades happened, partly, because of his brilliant mind.

You could argue that GTA wouldn't be one of the best-selling video game franchises of all time if not for him. However, is it really such a bad thing that he hasn't had a hand in GTA 6? We've learned from MindsEye and how its launch went that it takes more than one person to build a game, let alone a franchise.

Even so, the interview feels much like the end of an era. After all, the writer who crafted the stories of Vice City, San Andreas, and Liberty City won't be building the narrative of Vice City's return in GTA 6. Of course, it's not like Dan was alone in crafting the GTA universe. Writers like Ruper Humphries, who has contributed to Rockstar titles since Grand Theft Auto IV, and Michael Unsworth, another veteran credited for his work on GTA 6 prior to his departure in 2023, are still part of the creative team behind the upcoming sequel, among others.

So, in a way, Houser is right to express optimism. After over 20 years, the world, including himself, will finally get to see a GTA that was created without his guiding hand. Will it be better? We don't know. But it will be different, and maybe that's just exactly what the franchise needs.

We'll find out on May 26, 2026 how the State of Leonida will look sans one-half of the Houser brothers.