Rockstar will be releasing Tiny Racers, the newest GTA Online Adversary Mode, next Tuesday, on the 25th of April. Over the past year, the developers have really leaned on their Adversary Mode game, releasing countless new types with major DLC updates, and as standalone on occasion.
Since it's pretty clear that Rockstar has no intention of shutting down their Adversary Mode pipeline anytime soon, we thought we might as well share a few concepts for Modes we'd love to see come to the game. When the Modes first started coming to GTA Online in larger numbers, players were fairly ambivalent towards them in spite of the variety in gameplay they offered, however more recently fans have been more receptive.
In spite of frequent double RP and cash promotions, Adversary Modes just struggled to find an audience, with low player counts across the board. However, more recently, approximately since the release of Power Play or maybe even Slasher, these PvP-oriented game modes started picking up steam. Following a brief period of moderate success, the release of Deadline catapulted the Modes into true popularity.
Adversary Modes represent a playground for the developers as much as for the players, as in these modes there is no restriction regarding realism or adherence to the overall style and tone of the rest of the game. While Cunning Stunts blurred this line, Adversary Modes are still the outliers in GTA Online.







