Learn how to complete general prep missions for the Aggressive approach, including the critical Duggan Shipments, Vault Keycards, and Level 2 Security Pass missions.
For the Aggressive approach to the Diamond Casino Heist, certain general prep missions are vital for success. This part of our guide focuses on the mandatory Vault Keycards, the important Duggan Shipments, the optional but recommended Patrol Routes, and the useful Level 2 Security Pass.
General prep missions that you need to beside the mandatory ones (Vault Keycards) include doing the Duggan Shipment mission. You can pretty much skip the rest of the General Prep missions though.
Patrol Routes is a debatable general prep mission. This one is completely up to you, but we recommend you complete it as well. Completing the Patrol Routes prep mission allows you to see the location of the guards on your mini map during the finale.
Some argue that we do not need to do it since we will be going all in guns blazing. But in any case, knowing your enemies location isn't harmful. As we said, the choice is completely up to you.
You can skip the Power Drills and Security Intel general prep missions as well.
Vault Keycards
There are two possible missions that can be given to you to acquire the vault keycards. In one of the missions you need to hijack a prison bus and head to the prison impersonating a prison guard. While inside, you go to one of the towers, silently eliminate the guard situated at one of the towers and acquire the vault keycards.
The second mission requires you to travel to two different locations, take the guards out and take the vault keycards. One guard will be drunk on the street while the other will be in a motel room. Just make sure that when you are taking them out, you use a suppressed weapon or kill them using a melee weapon to avoid cops.
Getting the vault keycards from prison is the easiest prep mission. All you need to do is hijack a prisoner bus, head to the prison disguised as a guard and infiltrate one of the towers in the prison. Once you head inside the marked tower, you will come across a guard, just eliminate the guard silently and search his body for the keycards.
After you've acquired the keycards, you can leave the prison the same way you came in, using the bus, and you are done.