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Vehicle Comparison

BMX vs Cruiser

Compare base and upgrade-tested performance where available, switch HSW or custom states per side, and keep the base vehicle economy and handling view visible underneath.

Tested Performance Comparison

These rows follow the selected compare state on each side, including HSW and other reviewed upgrade states when available.

BMXΔCruiser
Tested Top Speed
BMX35.3 MPH (Base Tested)
1.8 MPH
Cruiser33.5 MPH (Base Tested)
Tested Lap Time
BMX2:44.864
10.309 s
Cruiser2:55.173
Class Rank
BMX#5 in Cycles
1 places
Cruiser#6 in Cycles
Overall Rank
BMX#133
1 places
Cruiser#134

Base Vehicle Economy & Ownership

Economy rows stay tied to the canonical base vehicle, even when an upgrade state is active above.

Base-canonical economy only

BMXΔCruiser
Purchase Price
BMX$800
Even
Cruiser$800
Owned Resale
BMX~$480
Even
Cruiser~$480
Stolen / Found Sale
BMXCannot be sold
N/A
CruiserCannot be sold
Trade Price
BMX-
N/A
Cruiser-
Cost per MPH
BMX$23 / MPH
1 GTA$/MPH
Cruiser$24 / MPH

Base Vehicle In-Game Stat Bars

These rows stay on the base vehicle because HSW and custom upgrades do not have a reliable in-game HUD model in this compare view.

Base-canonical handling only

BMXΔCruiser
Acceleration Score
BMX40/100
20 pts
Cruiser20/100
Braking Score
BMX100/100
7 pts
Cruiser93/100
Traction Score
BMX56/100
2 pts
Cruiser55/100

Base Vehicle Handling Radar

Shape tells the story for the base vehicles only: wider polygons usually mean a more balanced handling profile, while spikes indicate specialization.

SpeedAccelBrakingTraction
BMX
Cruiser

Base value snapshot

BMX: $23 / MPH

Cruiser: $24 / MPH

Base Vehicle Street Profile

These handling notes stay tied to the base vehicles, regardless of any HSW or custom state selected above.

Ram Rating

Cruiser is heavier, so it is usually harder to ram off line.

Launch Profile

Both share a similar drivetrain layout, so launch behavior should be closer.

Braking Edge

BMX has the stronger braking coefficient on paper.