Take-Two's latest financial report paints a picture of a launch so massive it's creating its own rules for what players are willing to pay for a historic event.
Take-Two Interactive has dropped some numbers that should make every GTA fan sit up and take notice. The company behind Rockstar Games pulled in $1.42 billion in net bookings for the first quarter, beating expectations and raising their yearly outlook to over $6 billion.
Buried in all those financial figures is the real story: Grand Theft Auto VI is shaping up to be the most expensive video game launch in history.
The second GTA 6 trailer obliterated records, racking up 475 million views in just 24 hours across all platforms. To put that in perspective, the first trailer managed a "mere" 93 million views on YouTube alone in the same timeframe. These aren't just impressive numbers for a video game; they're impressive numbers for any piece of entertainment content, period.
What's fascinating is how this trailer managed to influence culture beyond gaming. The Pointer Sisters' "Hot Together," featured in the trailer, saw Spotify streams surge by a ridiculous 182,000%. Other companies have been mimicking the visuals and aesthetic of the trailer in their own marketing material ever since.
Industry analysts are floating the possibility that GTA 6 could launch at $100 for the base edition, which would be unprecedented for a standard video game release.
While some experts argue this would be a mistake that could limit the player base, Take-Two's recent performance suggests they might be able to pull it off. GTA V has now sold over 215 million copies worldwide, making it one of the most successful entertainment products ever created.

Take-Two recently raised $1.19 billion from the stock market, giving them a war chest of over $2 billion in cash. CEO Strauss Zelnick clarified that this money wasn't specifically raised to cover GTA 6's marketing costs, though those are expected to be substantial. Instead, it positions them for potential acquisitions and gives them flexibility as they prepare for what could be the biggest moment for the company (yet).
GTA 6 began serious development in 2020, following the massive success of Red Dead Redemption 2. That means Rockstar has had over five years to work on this project by the time it launches in May 2026. The scope and ambition of GTA 6 clearly exceeds anything Rockstar has attempted before. However, there's still a consideration that needs to be made for GTA Online, which continues to perform even today. New player accounts grew over 50 percent year-over-year, which is remarkable for a game that's over a decade old.
Take-Two expects to achieve record levels of net bookings in fiscal 2027, which coincides with GTA 6's launch window. They believe this will establish a higher baseline for their business and set them on a path of enhanced profitability. In simpler terms, they expect GTA 6 to be so successful that it permanently elevates their entire company's performance.
The question isn't whether GTA 6 will be successful – the question is just how successful it will be and whether it will redefine what consumers are willing to pay for premium gaming experiences. If Take-Two is right, we're not just looking at a new video game launch; we're looking at the birth of a new entertainment category where games command movie-level cultural attention and premium pricing to match.