The man behind GTA and Red Dead Redemption just dropped a bombshell novel about a video game that destroys its creators.

Stories about crunch time and big-time pressure at massive gaming companies are nothing new, but usually you'll hear these from journalists or employees - not from the top, and certainly not wrapped in fiction. Dan Houser, the creative mastermind who shaped Grand Theft Auto is back with something completely unexpected.

After leaving Rockstar Games in 2020, the industry has wondered what Houser would do next. Would he create another gaming studio? Launch a rival to GTA, perhaps do something like what Leslie Benzos did (or at least tried to do)? The answer, as it turns out, is far more intriguing: one of UK's richest individuals wrote a novel about the dark side of game development.

A Better Paradise Volume One: An Aftermath hits shelves October 14. At 464 pages, this hardcover thriller dives deep into a nightmare scenario about what happens when your creation takes on a life of its own.

The story centers around Daisy's Ark, a revolutionary video game project developed by tech startup Tyburn Industries, which was mysteriously shut down after producing what the book describes as unexpected and disturbing results. Now, a decade later, someone has discovered the abandoned project and decided to resurrect it. Big mistake.

What makes this particularly fascinating is that Houser lived through decades of game development at the highest level - as well as all the other levels leading up there earlier in his career which safely can be described as legendary.

From the controversial Hot Coffee mod scandal to the record-breaking launches of multiple GTA titles, including Grand Theft Auto V and perhaps even having a hand in the early development of Grand Theft Auto 6, Houser has seen firsthand how games can spiral beyond their creators' control.

The novel expands on an audio fiction series that premiered last year through Houser's new company, Absurd Ventures. That podcast quickly shot to number one on Apple's Fiction charts and even won a Signal Award for its gripping season finale.

The book promises to go even deeper, revealing the origins and secrets of the mysterious video game's development through the eyes of the people who created it. It's like Houser is creating a self-fulfilling prophecy, building a game about a game that shouldn't exist while writing about games that destroy their makers.

With AI technology advancing rapidly and games becoming increasingly complex and lifelike, Houser's cautionary tale feels less like science fiction and more like a warning. Remember when we thought GTA's open world was revolutionary? Now imagine what happens when game worlds become so advanced they start affecting the real world.

At $29 for the hardcover edition, the novel costs significantly less than a new copy of a new GTA game, which is ironic, considering it's about a game that costs its creators everything. Simon & Schuster, one of publishing's biggest names, is handling distribution, signaling that this isn't just a vanity project but a serious literary endeavor.

While Dan has his hands full with his incoming book, his brother, Sam, is still at the helm of Rockstar, busy dealing with the release of GTA 6 and all the good (and bad) that comes with it. When all eyes are on you, stress is not far behind.

After a masterful handling of the September 2022 leaks and the first GTA 6 trailer being released ahead of its official launch, Rockstar caught everyone by surprise with the second GTA 6 trailer following the delay announcement.

Now, the tone is set for Rockstar to, once again, catch the entire internet off their guard, which is easier said than done knowing all eyes are on them.