The recent release of Grand Theft Auto Online's first non-dripfeed DLC, Southern San Andreas Super Sports Series, brought with it an unfortunate issue.
Over the course of the past few days, players have been tracking the exact flow of events, Reddit user MikeRaven11 in particular, but things are looking pretty grim with an out-of-control ban-wave sweeping through the GTA Online PC community, taking innocent players with it.
Tunable Files Update #1
Let's get back to where this all began. A week ago the tunable files for the PC version of GTA Online were updated, which is standard procedure soon after the release of an update. Tunable files are used to unlock content already present in the game files, and to activate timed event bonuses like discounts and double GTA$ promotions.
First Ban Reports
About three hours after the tunables were updated, GTA Online social sites and communities were flooded with a vast amount of people claiming they were falsely banned.
Of course, 99% of those who are banned claim to be falsely banned — the difference here was the sudden and sheer amount of reports coming in, which was unlike any previous ban wave. Accounts with less than 10 hours in the game and no history of hacking or other TOS violations got hit. It seemed that everyone was getting the same universal 30-day ban as opposed to the permanent ban most hackers get right off the bat.

Two Different Types of Bans
Back in 2016, Rockstar changed their stance on GTA Online bans to make them more strict and the punishment more severe. Everyone had, at most, two strikes. Either you got a 30-day ban, after which any infraction got you permabanned, or you did something so abhorrent (i.e. hacking) that you got permabanned instantly. All bans, under all circumstances, were non-appealable, with no exceptions. The temporary 30-day bans also wiped all progress, meaning that after the ban is lifted, you start from a clean slate, with the only thing untouched being in-game funds purchased with real money.
The Uproar Begins
Since so many innocent accounts were being hit with progress-wiping non-appealable bans, this caused a huge uproar. In the past, erroneous bans of innocent accounts were reversed in spite of the non-appealable policy, though this is likely due to Rockstar finding an in-house error as opposed to player appeals.
All Players Classified as Modders
A day after the ban-wave started and PC players kept being banned left and right, some members of the GTA Online Discord channel ( Funnypig and a Reddit user who remains anonymous) used a method to reveal the in-game cheat detection's classifications. Basically, a tweak allowed them to make the game display whether the Rockstar Anti-cheat labels players as hackers or not, and in both cases, all players in the lobby were "detected" as modders. This, of course, was an error.