In something of a major surprise to not only us, but possibly the whole GTA Online community, the newest Adversary Mode which was recently added, Power Play, is actually extremely well received and quite popular — something like this hasn't happened to an Adversary Mode since Slasher.
Rockstar got pretty hot on the Adversary Modes in the past half year or so, often releasing them as stand alones and pretty much always pairing one with a major DLC release. Some players were getting a bit fed up (Which is baffling. Not only is it free content, it's optional — what the hell are you angry about?!) with the endless stream of Modes.
However, the real issue with the Adversary Modes came from the players mostly — barely anyone played them. Now, anyone who has actually tried out the Modes will know that they're well put together and the balance issues are instantly solved by full lobbies — i.e. the only real issue with them would go away if people started playing them.
Granted, a few of them were better received — Sumo and Drop Zone, for example — however even these faded after a while. Ones like Siege Mentality and Slasher are rare, which have become true classics and staples of GTA Online gameplay.
It seems that the otherwise still short list of "true classics" has been expanded with Power Play, the newest Mode added to Online along with the Grotti X80 Proto last week. Power Play is basically a regular team deathmatch with a few wacky power-ups thrown in which completely mix up gameplay when triggered.
The community has really caught on with it — GTA Online related Subreddits and forums have people praising the Mode and expressing their surprise at seeing a popular Adversary Mode. Many fan videos are being made, some of which have even been featured on the Rockstar Newswire recently.







