Former Rockstar North developer Obbe Vermeij is back at it again, spilling secrets and revealing details about his time with the makers of the Grand Theft Auto franchise. However, this time around instead of addressing some quirk from a 3D era classic, the former developer looks to the future and comments, speculatively, on Grand Theft Auto 6 .

One of the pioneers of the mainline GTA games, Vermeij had a hand in every Grand Theft Auto game, as well as other Rockstar titles, until leaving the studio in 2009. Since then, Vermeij has kept himself busy with his educational software startup, Learnia, as well as explaining details about some of the franchise's most infamous glitches.

Now, in an hour-long interview with YouTuber SanInPlay (which Vermeij points out is in English despite the Portuguese title), Vermeij shared how he believes that Grand Theft Auto 6 could potentially disappoint some fans.

At the 33:15 mark, the interviewer mentioned the jump in graphics, content, and scale between the older GTA titles and the ones that succeeded them and how making a similar jump from GTA 5 to GTA 6 could present a challenge for Rockstar Games. Vermeij agreed, saying:

You don't really have that technology jump to make things different and better. So, I think, yeah, so I think, GTA 6 is not going to be wildly different from GTA 5.

However, Vermeij added that Rockstar will probably surprise everyone, although he didn't discount the possibility that the high expectations set by previous GTA entries, not to mention all the hype, could lead to disappointment.

Specifically, he explains that the video game industry will never see a jump in quality similar to what happened between Grand Theft Auto: San Andreas and Grand Theft Auto IV, which came out in 2004 and 2008, respectively.

As with any AAA title, GTA 6 will draw its fair share of criticism when it launches next year.