Last week, Rockstar posted the first part of their official guide to GTA Online's new Stunt Race Creator. The Creator was the crown-jewel of the Cunning Stunts series of DLC. We call it a DLC series since it entailed four updates spread across the space of a month, so it might as well be considered one "saga".

Cunning Stunts has really left its mark on the GTA Online community. Here we are, well over a month after the first of the fours stunt-themed updates launched, still talking about it and its impact. Granted, the attention is well deserved — Cunning Stunts is the single most positively received and praised update since Heists.

Cunning Stunts also marks a change in Rockstar's approach to GTA Online. Gone is the criminal angle, over-the-top but ever grounded in reality. Players have clawed their way up the proverbial food-chain from being simple street criminals to experienced bank robbers, to yacht-owning VIPs all the way to becoming the CEOs of massive illegitimate corporations.

All of these feats are ones which the average player cannot realistically achieve in real life, and hopefully doesn't want to. Even so, their depiction was inherently realistic. Though unlikely, pretty much everything in GTA Online through the Further Adventures in Finance and Felony update can hypothetically occur in the real world.

Then came Cunning Stunts, which has players race around stunt-tracks equipped with death-traps and massive jumps, suspended hundreds of meters mid-air, winding around the skyscrapers of Los Santos, or hovering above the surrounding sea. It features green speed-boosting pads, launching high-speed race-cars across gaps which would be impossible to clear in the real world.