GTA Online's latest DLC, Bikers, has gained near universal approval and praise. It has a lot going for it, such as the content being modestly priced, adding new ways to earn cash, adding the new fastest bike to the game and, obviously, fulfilling the long-standing dream of adding biker themed content to the game.
Bikers brings a lot of new content to the table, and we're not only speaking of the new bikes. Between the motherload of club missions and challenges, the new businesses and the new Adversary Mode, players have a lot of new gameplay to sink their teeth into, and it helps to know some of the ins and outs of it all which are not necessarily apparent.
Ranks
Take the MC ranks, for example. Each rank attainable through being promoted by the President yields some neat abilities. However, there really isn't an easy way of finding out exactly what each ability is unless you're either the President, or have been promoted to each ranks at least once. We also know that with the realities of life bearing down on some of our players that not all GTA Online fans have had a chance to play since the release of Bikers. So, here's a rundown of the different ranks.
The four ranks that are available beyond Prospect and President all have the ability to launch a Member Challenge and to either drop resources or call in vehicles, plus some special abilities. The Enforcer can call in a hitsquad whenever the MC is in a tight fight to render assistance, drop body armor and to launch the "Rippin' it Up" challenge.
Vice Presidents can drop bullshark testosterone, target any player in the session by marking them on the map, and can launch the Hit and Ride challenge. The Road Captain can set a riding formation, launch the Race to Point challenge and call in a Slamvan, Moonbeam, BF Injection, Dubsta, or unarmed Buzzard. Finally, the Sergeant at arms can drop molotovs (seems like a bad idea), ammo and start the On the Run challenge.








