For years, Grand Theft Auto 5 fans have wondered what happened to the promised single-player downloadable content that never materialized. And while we’ve gotten at least two credible sources speaking on the cancelled expansion, including Trevor Philips himself, many still wonder what exactly happened.

Fast forward to today, and now we know the “real” story behind it.

Rockstar Games’ co-founder appeared on the Lex Fridman podcast, where, among many other things, he revealed the fate that ultimately befell what has to be one of the most unfortunate cancellations in recent memory.

According to Houser, Rockstar had completed approximately half of a single-player expansion before it was scrapped. The project, internally known as Agent Trevor, would have cast the fan-favorite character in an unlikely role as an undercover secret agent.

Although Houser didn’t elaborate any further, we can only assume that half-finished means substantial work had been completed, including writing, voice recording, mission design, and asset creation, which makes the cancellation all the more painful.

After all, this meant that this wasn’t just a concept that Rockstar abandoned in early planning stages. Real resources and development time went into building something players would never experience.

The Agent Trevor concept fits perfectly with the character's established personality and background. Throughout GTA 5's main story, Trevor proves himself capable of surprising competence when properly motivated, despite his erratic behavior and violent tendencies. Placing him in a secret-agent scenario would have created natural comedy and tension as his methods clashed with the demands of undercover work.

If it’s any consolation, though, Houser did say that the cancellation wasn’t because of Grand Theft Auto Online, as many have been led to believe. Instead, Rockstar had to consolidate its resources to prioritize something more important, which, in this case, meant working on Red Dead Redemption 2.

Considering that Rockstar had previously canceled work on Bully 2 due to similar bandwidth issues, this feels on-brand for one of the most influential studios of all time.

With that said, dropping a DLC for what eventually became one of the best-selling titles of its generation and a multi-award-winning title isn’t a bad consolation prize, all things considered.

Now, with Grand Theft Auto 6 approaching its May 2026 release date and Rockstar asking everyone to come back to the office as it seeks perfection, you can’t help but wonder if the upcoming title will receive single-player expansions or if any future content might be sidelined for what will eventually be sequels to Red Dead Redemption or perhaps even a new title.

Speaking of Trevor Phillips, Steven Ogg has shared his idea on how he’d like to be brought back in GTA 6, and it’s as gruesome as you’d expect.