In the past few weeks GTA Online's hacker issues have seemed to quiet down a bit. Granted, the modders and cheaters still didn't disappear entirely, however their numbers seemingly began to thin out. Some players took this as a sign that they could finally breathe easy without having to fear hackers pouncing upon them.
Rockstar has been waging a quasi-war on hackers pretty much ever since GTA Online went live. They tried all kinds of approaches, including hidden stat tracking, disabling all mods entirely and clogging up the game files with dead code to try and slow them down.
When that last method backfired, the dev team decided to go back and rework the hidden stat tracking system — and by "rework" we mean "pump full of the programming equivalent of steroids". The new system initially seemed like overkill, however looked to have done the job and plugged most of the holes.
The new stats system tracked where you are, where others are in relation to you, what you are doing, how much cash you have, what you spend that cash on, what missions you did, how you interacted with other players, etc. — the list just keeps on going and going. It also saves all this data for future reference, so that it can track your movements and spending to sniff out any foul play. Sounds good right?







