With the recent release of Bottom Dollar Bounties, a bunch of new activities, features, items and progression opportunities have arrived to GTA Online for players across Xbox Series X|S, PlayStation 5 and PC to enjoy — albeit a bit less for the latter.

A trend seems to be repeating itself, and fans of Rockstar Games still playing on the original gaming platform are seemingly left behind yet again — we must ask, why?

Bottom Dollar Bounties is far from the first instance where features are passing PC by, but it does stand to show a deepening feature disparity between the latest console generation and the platform where it all started — let's not forget the very first GTA launched on MS-DOS only before being ported to Windows, and then other platforms.

If we step back a few years for the sake of all-important context, we'll see that feature disparity across ports is par the course for Rockstar — however a key difference in past instances is a legitimately explainable reason caused by hardware limitations.

The Xbox 360 and PlayStation 3 versions of GTA Online ceased getting new DLC after a while in a post-Enhanced Edition world, so that the beefier Xbox One and PlayStation 4, as well as PC, wouldn't be held back.

The Bottom Dollar (Outfit) — earned through Career Progress, available only on Xbox Series X