San Andreas Re-release is the Android Port


GTA-San-Andreas

Xbox 360 players were pretty excited when Grand Theft Auto: San Andreas was re-released for the Xbox 360 with achievement support, 720p resolution, and better draw distance than the original version. Reception to the new version was positive, and fans seemed satisfied with what Rockstar gave them… until Thursday.

Eurogamer’s Digital Foundry took a close look at San Andreas HD and realized it’s a port of the Android version, which released last December. It has better draw distance, but otherwise remains the same.

The article cites some valid criticisms, such as an unstable frame rate capped at 30 fps, but the harsh fan reaction seems mainly concerned with its very nature as a mobile port. Some have even said Rockstar should have left the Xbox Original version on the Xbox Live Store, instead of replacing it.

We didn’t hear any major criticisms of the new version when it was released. If it was a good game then, it still is, no matter what version it’s a port of. On the other hand, it is pretty recent, so maybe the frame rate issues are only now coming to light.

What do you think? Does knowing the new Xbox 360 Games on Demand version of San Andreas is a mobile port diminish your enthusiasm for it?

Samantha Lienhard
Long-time staffer Sam might have been relatively new to the world of Grand Theft Auto when she joined, but has quickly caught up to speed on the world of Los Santos and all that it entails. You’ll find most of her posts in the news section, while she also maintains many of the other guides and other information pages you’ll find scattered around the site.

One Comment

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  1. Yes, it’s going to require quite a big patch to fix this version and return it to a good state where gamers will really be satisfied with this “remaster” (bad port job). The 720p30 part was very telling this would be a mobile port with a lot of missing graphical features from the original. It’s a bad joke on Rockstar’s part, even with $3 price tag it’s unacceptable.

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