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GTA V Never Looked This Good

Reshade

Some time ago, the race between the various authors of GTA V graphical mods was heated. ENBSeries, SweetFX, Gionight and Toddyhancer all threw their best works up on the web and gained serious reputations as graphics modders. Enough time has passed though, and we're now able to settle the score once and for all, and whose work is the best.

Reshade

Of the four big runner ups, ENBSeries has the longest history, having been released for several games. SweetFX and Gionight followed closely, with a similar approach. Toddyhancer was popularized most recently, being lauded as making the game "photorealistic". While this claim was (obviously) a tad exaggerated, the mod is extremely impressive.

It was about time for these mods to catch up to the seemingly miraculous iCEnhancer mod for the previous installment in the series, GTA IV. The ENBSeries base has been used for graphical mods by several users, who modified it to their personal specifications. Now SweetFX is getting the same treatment, however on a professional level.

Resahde

Enter ReShade, a new, universal and generic post processing and graphical enhancement tool based on SweetFX's framework. This tool can be used to add an extensive range of adaptive post processing effects to almost any game.

Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ...

The team decided to demonstrate the tool's capabilities using GTA V as a testing platform. The images we posted here do contain jets which were modded in, but they weren't pre-enhanced, and everything else in the shots is unmodified beyond the use of ReShade. Even more so than Toddyhancer, this particular GTA V graphical mod has propelled the game even closer to photo realism, however you're going to need a beast of a machine to get decent framerates while playing with this baby active.

Which GTA V graphical mod takes the crown in your opinion?

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Aron Gerencser

Aron Gerencser // Articles: 900

In the site's early beginnings, Aron was responsible for the bulk of the news posts that you'd find on GTA BOOM each and every day. He loves getting involved with the community and is an avid fan of all things Rockstar Games. Since then, Aron has become an editor across all the content that is posted on GTA BOOM. His journey with the franchise began with GTA 2 back when it was new (all the way back in 1999), and he was a gamer even before then. Graduating summa cum laude from Università degli Studi Guglielmo Marconi with a BA in Media Production, Aron has been a game journalist since 2014. When not writing, editing or playing, Aron is building models which you can find on Instagram and Facebook.