GTA V Meets... Censorship? (MOD)


If you've been reading our articles for a while, you'll know that we usually kick off stories where we praise mods in similar ways. More often than not, we spend a paragraph giving readers a brief run-down of what the GTA V modding community looks like.

We say that there are serious mods, silly mods and awesome mods - with some variation in wording of course. However the mod we came across today, the mod that we're sharing with you today is entirely odd and doesn't quite fit any category.

Someone went to the lengths to remove each and ever audio file containing swearing outside of pre-rendered cutscenes. No banter with profanity will be present in the game anymore after applying this mod.

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Well, almost. The mod basically censors the dialogue between the three protagonists, Franklin, Michael and Trevor. Only their family-friendly lines have survived this purge.

All in all, the mod is pretty impressive in the sense that the author has went to all the effort of scouring the whole library of audio-files in the game in order to find the ones which contain inappropriate vocabulary in the game.

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But why? Why would you do this to a GTA game? This thing is rated mature for several reasons. Sure, profanity may be one of them, but it is hardly alone. Removing the swearing from the dialogue alone won't suddenly make GTA V suitable for your little brother or conservative parents.

Would you be interested in a family-friendly version of Grand Theft Auto?

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Aron Gerencser
In the site's early beginnings, Aron was responsible for the bulk of the news posts that you'd find on GTA BOOM each and every day. He loves getting involved with the community and is an avid fan of all things Rockstar Games. Since then, Aron has become an editor across all the content that is posted on GTA BOOM. His journey with the franchise began with GTA 2 back when it was new (all the way back in 1999), and he was a gamer even before then. Graduating summa cum laude from Università degli Studi Guglielmo Marconi with a BA in Media Production, Aron has been a game journalist since 2014. When not writing, editing or playing, Aron is building models which you can find on Instagram and Facebook.